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Gaming Elements

The game: Chocolatier
The player has to build up a chocolate company and buy and sell chocolate until they acquire all the chocolate factories.

1.      Gaming Elements
               Text: The game provides text in the form of a dialogue box. Based on that the player has to make decisions and know when is a good time to buy and sell.
               Visual/Graphic: There are different elements in the game that enable the player to reach the goal. The player has to use map skills. The visual helps them learn about people of all over the world. They also learn about the process of making chocolate and reading recipes.
               Audio: This helps the player feel like they are actually in the place (marketplace, country, factory.)
2.      Goal of the game: The player builds a chocolate empire and acquires factories all over the world without going into debt.
3.      Rules of the game: The player can’t owe too much money, has to fulfill the goal within a certain timeframe.

4.      This game has scenario design and embedded in curriculum based content. The students need to know the laws of supply and demand, map skills, critical thinking, entrepreneurial abilities, and money capabilities.

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