The game: Chocolatier
The player has to build up a chocolate company and buy and
sell chocolate until they acquire all the chocolate factories.
1.
Gaming Elements
Text: The game provides text in
the form of a dialogue box. Based on that the player has to make decisions and
know when is a good time to buy and sell.
Visual/Graphic: There are
different elements in the game that enable the player to reach the goal. The
player has to use map skills. The visual helps them learn about people of all over
the world. They also learn about the process of making chocolate and reading
recipes.
Audio: This helps the player
feel like they are actually in the place (marketplace, country, factory.)
2.
Goal of the game: The player
builds a chocolate empire and acquires factories all over the world without
going into debt.
3.
Rules of the game: The
player can’t owe too much money, has to fulfill the goal within a certain
timeframe.
4.
This game has scenario
design and embedded in curriculum based content. The students need to know the
laws of supply and demand, map skills, critical thinking, entrepreneurial abilities,
and money capabilities.
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